Gamification improves extrinsic but not intrinsic motivation to learning in undergraduate students: a counterbalanced study

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dc.contributor.author López-Navarro, Emilio
dc.contributor.author Giorgetti, Daniela
dc.contributor.author Isern-Mas, Carme
dc.contributor.author Barone, Pamela
dc.date.accessioned 2024-01-30T11:27:20Z
dc.date.available 2024-01-30T11:27:20Z
dc.identifier.uri http://hdl.handle.net/11201/164341
dc.description.abstract -
dc.format application/pdf
dc.relation.isformatof https://doi.org/10.32457/ejep.v16i1.2007
dc.relation.ispartof European Journal of Education and Psychology, 2023, vol. 16, num. 1, p. 1-18
dc.rights , 2023
dc.subject.classification 159.9 - Psicologia
dc.subject.classification Filosofia
dc.subject.classification 36 - Benestar i problemes socials. Treball social. Ajuda social. Vivenda. Assegurances
dc.subject.other 159.9 - Psychology
dc.subject.other Philosophy
dc.subject.other 36 - Safeguarding the mental and material necessities of life Social work. Social aid. Housing. Insurance
dc.title Gamification improves extrinsic but not intrinsic motivation to learning in undergraduate students: a counterbalanced study
dc.type info:eu-repo/semantics/article
dc.date.updated 2024-01-30T11:27:20Z
dc.rights.accessRights info:eu-repo/semantics/openAccess
dc.identifier.doi https://doi.org/10.32457/ejep.v16i1.2007


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